Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

Fire-type attacks deal no damage: they heal it a little.

Each species has its own regular and hidden slots. A hidden slot rolls at 1/20 only where it exists. Traits are fixed from account creation and species; repeated pulls do not reroll them. Regular Capsule: 1,500 coins, other regular slot. Hidden Capsule: 5,000, any other available slot. Both require a valid change.

HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.

Compatible Pokémon

PokémonRegular slotHidden slot
Vulpix1—
Ninetales1—
Growlithe2—
Arcanine2—
Ponyta2—
Rapidash2—
Flareon1—
Cyndaquil—✓
Quilava—✓
Typhlosion—✓
Houndour2—
Houndoom2—
Heatran1—
Litwick1—
Lampent1—
Chandelure1—
Heatmor2—
Sizzlipede1—
Centiskorch1—
Charcadet1—
Armarouge1—
Ceruledge1—
Applied ability effects

A matching non-pure attack causes0damage, heals up to3% of current maximum HP and grants0.3seconds of invulnerability. Healing is capped by missing HP.

Version & source

Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

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