Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

25 natures: 20 multiply one of physical attack, special attack, defense, special defense or speed by 1.1 and another by 0.9; five are neutral. HP is unchanged. Attack is recalculated from max(physical, special). A Mint costs 1,500 coins and lets you choose.

Nature×1.1×0.9
Hardy——
BoldDefensePhysical attack
ModestSpecial attackPhysical attack
CalmSpecial defensePhysical attack
TimidSpeedPhysical attack
LonelyPhysical attackDefense
Docile——
MildSpecial attackDefense
GentleSpecial defenseDefense
HastySpeedDefense
AdamantPhysical attackSpecial attack
ImpishDefenseSpecial attack
Bashful——
CarefulSpecial defenseSpecial attack
RashSpecial attackSpecial defense
JollySpeedSpecial attack
NaughtyPhysical attackSpecial defense
LaxDefenseSpecial defense
Quirky——
NaiveSpeedSpecial defense
BravePhysical attackSpeed
RelaxedDefenseSpeed
QuietSpecial attackSpeed
SassySpecial defenseSpeed
Serious——

Version & source

Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

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