Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.
25 natures: 20 multiply one of physical attack, special attack, defense, special defense or speed by 1.1 and another by 0.9; five are neutral. HP is unchanged. Attack is recalculated from max(physical, special). A Mint costs 1,500 coins and lets you choose.
| Nature | ×1.1 | ×0.9 |
|---|---|---|
| Hardy | — | — |
| Bold | Defense | Physical attack |
| Modest | Special attack | Physical attack |
| Calm | Special defense | Physical attack |
| Timid | Speed | Physical attack |
| Lonely | Physical attack | Defense |
| Docile | — | — |
| Mild | Special attack | Defense |
| Gentle | Special defense | Defense |
| Hasty | Speed | Defense |
| Adamant | Physical attack | Special attack |
| Impish | Defense | Special attack |
| Bashful | — | — |
| Careful | Special defense | Special attack |
| Rash | Special attack | Special defense |
| Jolly | Speed | Special attack |
| Naughty | Physical attack | Special defense |
| Lax | Defense | Special defense |
| Quirky | — | — |
| Naive | Speed | Special defense |
| Brave | Physical attack | Speed |
| Relaxed | Defense | Speed |
| Quiet | Special attack | Speed |
| Sassy | Special defense | Speed |
| Serious | — | — |
Version & source
Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.