Plan a legal Pokémon build with move levels, run cards, permanent upgrades, one item and active groups. The result identifies missing evolution requirements and the attacks that actually operate together.
What to do
- Choose Pokémon, goal and move groups.
- Set card counts, levels and evolved status.
- Review legality and active outputs, then export or share the inputs.
Numbers & conditions
Ordinary moves occupy distinct slots; fused moves share a group of at most four. Only the selected active group fires. Run attack cards compound by 1.10 and cooldown cards by 0.92.
Common mistakes
A planning result does not grant moves or Bonds inside the game. A buff’s support value is different from direct DPS.
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/entities/player.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/data/moves.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/data/items.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/systems/levelup.js