Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

Healing heals it 40% more.

Also stacks with the generic first-type ×1.08 passive.

Each species has its own regular and hidden slots. A hidden slot rolls at 1/20 only where it exists. Traits are fixed from account creation and species; repeated pulls do not reroll them. Regular Capsule: 1,500 coins, other regular slot. Hidden Capsule: 5,000, any other available slot. Both require a valid change.

HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.

Compatible Pokémon

PokémonRegular slotHidden slot
Bellsprout—✓
Weepinbell—✓
Victreebel—✓
Snorlax—✓
Shuckle2—
Zigzagoon2—
Linoone2—
Gulpin—✓
Swalot—✓
Spoink—✓
Grumpig—✓
Munchlax—✓
Pansage1—
Simisage1—
Pansear1—
Panpour1—
Heatmor1—
Skwovet—✓
Greedent—✓
Applin2—
Flapple2—
Appletun2—
Lechonk2—
Oinkologne2—
Dipplin2—
Applied ability effects

The healing multiplier affects direct heals such as Draining Kiss. It does not multiply flat regeneration, Leftovers, Shell Bell’s reserve or direct ability healing ticks.

Version & source

Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

js/data/ability-fx.js · d567c6da

js/systems/mons.js · d567c6da

js/data/shop.js · d567c6da

js/data/tms.js · d567c6da

js/data/upgrades.js · d567c6da