Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

Electric-type attacks deal no damage: they heal it a little.

Each species has its own regular and hidden slots. A hidden slot rolls at 1/20 only where it exists. Traits are fixed from account creation and species; repeated pulls do not reroll them. Regular Capsule: 1,500 coins, other regular slot. Hidden Capsule: 5,000, any other available slot. Both require a valid change.

HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.

Compatible Pokémon

PokémonRegular slotHidden slot
Pikachu—✓
Raichu—✓
Cubone2—
Marowak2—
Rhyhorn1—
Rhydon1—
Goldeen—✓
Seaking—✓
Pichu—✓
Electrike2—
Manectric2—
Plusle—✓
Rhyperior1—
Togedemaru2—
Pincurchin1—
Applied ability effects

A matching non-pure attack causes0damage, heals up to3% of current maximum HP and grants0.3seconds of invulnerability. Healing is capped by missing HP.

Version & source

Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

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