Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

A hit that would KO it leaves it with 1 HP (every 90 s).

Each species has its own regular and hidden slots. A hidden slot rolls at 1/20 only where it exists. Traits are fixed from account creation and species; repeated pulls do not reroll them. Regular Capsule: 1,500 coins, other regular slot. Hidden Capsule: 5,000, any other available slot. Both require a valid change.

HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.

Compatible Pokémon

PokémonRegular slotHidden slot
Geodude2—
Graveler2—
Golem2—
Magnemite2—
Magneton2—
Onix2—
Sudowoodo1—
Pineco1—
Forretress1—
Steelix2—
Shuckle1—
Skarmory2—
Donphan1—
Nosepass1—
Aron1—
Lairon1—
Aggron1—
Relicanth—✓
Regirock—✓
Shieldon1—
Bastiodon1—
Bonsly1—
Magnezone2—
Probopass1—
Roggenrola1—
Boldore1—
Gigalith1—
Sawk1—
Dwebble1—
Tyrunt—✓
Carbink—✓
Bergmite—✓
Avalugg—✓
Togedemaru—✓
Cosmoem1—
Nacli2—
Naclstack2—
Garganacl2—
Archaludon2—
Applied ability effects

Details & conditions

Sturdy ready (last trigger >90s ago; first use needs page uptime >89.001s)

Version & source

Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.

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