Weak Armor: When hit physically it gets lighter: +20% speed for a moment. · 22 Pokémon
Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.
When hit physically it gets lighter: +20% speed for a moment.
Also stacks with the generic first-type ×1.08 passive.
Each species has its own regular and hidden slots. A hidden slot rolls at 1/20 only where it exists. Traits are fixed from account creation and species; repeated pulls do not reroll them. Regular Capsule: 1,500 coins, other regular slot. Hidden Capsule: 5,000, any other available slot. Both require a valid change.
HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.
Original game ce578531 (21 October 2026). These are original-version rules; the embedded independent game has its own update history. Neutral nature and “ignore ability” are comparison assumptions, not your account’s rolled traits.
Weak Armor, Steadfast and Rattled now use the corrected shared buff transition. Let n=min(incoming stack cap, old stacks+1). If old stacks × old amount is strictly greater than n × incoming amount, keep the old stacks/amount and the longer duration. Otherwise replace with n, the incoming amount and incoming duration; equality can shorten the timer. Example: Agility 3×10%, 1 second left, then Weak Armor 1×20% for 3 seconds → keep 3×10% for 3 seconds. Agility 5×10%, 7 seconds left, then Rattled 1×25% for 4 seconds → keep 5×10% for 7 seconds. The tool event sample computes the resulting stacks and multiplier; current DPS still uses the active buffs you entered, not hypothetical future hits.
Latest original execution rules: 5c97df2e (October 27); reviewed October 28. Pokémon, move, evolution and legal-learning data remain d567c6da; Halloween stays f7fbcfc4. All 13 tools are retained. New original calculations use the independent equipment pool and corrected buff transition. Previously versioned shares without an execution pin retain d567c6da behavior and display that pin; use Recalculate with current rules to migrate deliberately. Community remains its separate fixed snapshot and keeps its own rules. The iframe remains https://survivorpoke.com/play/. Source tests and projections do not establish that both live games behave identically. Public bytes observed October 28 match embedded build 3667bcad81, declared selective upstream f7fbcfc4. The Community calculator is the fixed 395a0e47 snapshot (build marker 559ca0a7c8), not a reproduction of that current embedded build.