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Calculate the experience remaining from your current level and partial progress to a target. Optional XP-per-pickup or kill inputs turn that requirement into a clearly labeled estimate.

What to do

  • Enter current level, current XP and target level.
  • Select actual permanent and run XP bonuses.
  • Use a realistic reward sample for a pickup or kill estimate.

Numbers & conditions

XP to leave level L is floor((8+6L+1.6×L^1.75)×4). Sum each level’s floored result and subtract valid current XP. XP bonuses and pickup rounding are separate from the level requirement.

Common mistakes

A universal number of kills is impossible without enemy-tier and reward inputs. Estimated kills are not guaranteed elapsed minutes.

Tools

Related pages