Original rules at d567c6da: Judgment Arceus is invincible but takes damage credit. Its random Plate is one of 17 non-Normal types (1/17 each). Auto-targeting prefers living legendary bosses; area attacks can still hit Arceus. Credit multiplier = 0.05/(1+arena seconds/150), rounded per hit with a minimum of 1. It loses no HP and is immune to status; Hex receives no status bonus. Playable and ordinary-rift Arceus remain separate encounters.

Ranking: longer seal retries and All-time damage

The client requests each player’s run seal up to 8 times, with 3-second retry gaps and at most 15 seconds per request. Requests are bounded by an 80-second client window; a new attempt needs at least 2 seconds remaining. 401/403 stops retries. A qualified run lacking a seal now shows a connection warning, including a team missing any member’s seal. This cannot recover an older unsealed run. In All-time, a higher damage record is saved even when time does not improve and both top-50 lists are missed; the prior better time/level/kills are preserved and pending time uploads retain the higher damage. Friends only also fetches friends and yourself outside the All-time top 50, sorts by positive damage and shows at most 50, cached for 2 hours. Other periods and species tables retain their top-50 scope. The global position badge does not become a friends-only rank. Upload damage caps and minimum run times are unchanged.

A fresh server seal is required for every run

The client requests each player’s run seal up to 8 times, with 3-second retry gaps and at most 15 seconds per request. Requests are bounded by an 80-second client window; a new attempt needs at least 2 seconds remaining. 401/403 stops retries. A qualified run lacking a seal now shows a connection warning, including a team missing any member’s seal. This cannot recover an older unsealed run. In All-time, a higher damage record is saved even when time does not improve and both top-50 lists are missed; the prior better time/level/kills are preserved and pending time uploads retain the higher damage. Friends only also fetches friends and yourself outside the All-time top 50, sorts by positive damage and shows at most 50, cached for 2 hours. Other periods and species tables retain their top-50 scope. The global position badge does not become a friends-only rank. Upload damage caps and minimum run times are unchanged. Before a new run, check sign-in, public profile and connectivity. Every co-op member needs their own seal; preserve local saves. Missing ranking alone does not establish a save failure.

Upload cap, separate from combat damage

For the original client’s score field, use t = integer run seconds clamped to 1–86,400. Before t = 1,800, uploaded damage is 0. From t = 1,800, it is max(0, min(floor(cumulative credited damage), (t − 1,799) × 50,000)). Thus the limits are 50,000 at 30:00 and 5,050,000 at 31:40. The cap uses total run time, even if Judgment began late. It also covers Halloween Gengar because that encounter uses the same score field and submission path. This does not cap damage per hit, DPS or the in-run display; enter the cumulative credited score, not raw DPS multiplied by time.

Time gates and separate run records

A run needs at least 120 seconds for ordinary boards and 600 seconds for its Pokémon-specific board. The uploaded time is an integer bounded to 1–86,400 seconds. The new rt field retains this run’s time when the stored best-time record belongs to an earlier, longer run. Best time and best damage can come from different runs. Daily, weekly and monthly boards still retain their top 50; this update does not reset them.

Which game version does this describe?

Latest original execution rules: 5c97df2e (October 27); reviewed October 28. Pokémon, move, evolution and legal-learning data remain d567c6da; Halloween stays f7fbcfc4. All 13 tools are retained. New original calculations use the independent equipment pool and corrected buff transition. Previously versioned shares without an execution pin retain d567c6da behavior and display that pin; use Recalculate with current rules to migrate deliberately. Community remains its separate fixed snapshot and keeps its own rules. The iframe remains https://survivorpoke.com/play/. Source tests and projections do not establish that both live games behave identically. Public bytes observed October 28 match embedded build 3667bcad81, declared selective upstream f7fbcfc4. The Community calculator is the fixed 395a0e47 snapshot (build marker 559ca0a7c8), not a reproduction of that current embedded build.

Great Gengar at Judgment

An event run replaces the minute-30 Arceus presentation with a giant Witch Gengar. The fight may wait for a Rift or card choice to finish. Gengar is fixed Ghost-type with its own base Defense and Special Defense, not an Arceus Plate selection. It remains an invincible score target: credited hit damage is scaled by 0.05 ÷ (1 + arena seconds ÷ 150), without reducing its HP, and control/status effects are suppressed. Automatic targeting skips Gengar while summoned legendary enemies live, but area attacks and projectiles that actually collide can still score hits. The same damage leaderboard is used. Legendary reinforcements always exclude Arceus #493, even in this Gengar run. Existing contact escalation, player speed cap, five-second reinforcement schedule and 35-minute item break remain; this is not an ordinary capturable Gengar boss.

Source versions used here

Pokémon, move levels, evolutions and legal learnsets stay at d567c6da; seasonal combat/rewards stay at f7fbcfc4 and damage/buff execution at 5c97df2e. Only the calendar is updated to d667c216. New planners use the extended window; old f7 calendar shares retain the former November 2 midnight end and show a calendar selector. The original public bundle 01d06d8e0c matched immutable d667c216 on October29. The embedded game remains a separate observed3667bcad81 build declaring selective f7 adaptation; this Wiki does not change it or claim that its calendar was extended. Community calculations remain fixed395a0e47/build559ca0a7c8.

Rankings: accepted uploads and visible best runs

The upload payload now fits the existing server limits: integer time 1–86400 seconds, level 1–10+floor(time/4), and defeated count 0–100+12×time. At 2400 seconds, 40000 defeated becomes 28900 in the submitted record; the run time remains 2400. This prevents the former whole-record rejection for very fast defeating rates. It does not reduce combat damage or change the calculators. General boards still require 120 seconds and per-Pokémon boards 600 seconds; network or other validation failures remain possible.

The browser combines already cached shorter-period summaries without extra reads: all-time includes month/week/day; month and week each include day. A week is not copied into a month because it can cross the month boundary. Both time and Arceus-damage summaries follow this rule. The six-hour all-time upload deferral remains, but a queued better solo time is shown immediately and a worse run cannot replace it. Two-hour caches remain. Daily/weekly/monthly and per-Pokémon friends views use retained top summaries; the all-time time view can fetch friends outside the top 50. Arceus damage remains a filtered top-summary view, with no per-Pokémon damage board. This Wiki’s Challenge scores are separate.

Judgment keeps every local player inside the arena

Judgment now clamps the local player after each update, including guests, to a radius of (24−1.4)=22.6 tiles from the arena center. High speed no longer allows survival outside the arena. Enemy and Arceus target selection also skips silent teammates. Plate probabilities, damage-credit scaling, legendary growth, item-break timing and all move/stat formulas are unchanged by these two commits.

Which edition and source this covers

The behavior notes cover original source d567c6da..680c3e12 (7 commits), release marker 6b6bde6e28. Entity values, move/evolution rules and numerical calculator formulas remain those extracted at d567c6da; player/game edits add weather activation, input and summary behavior. All 13 tools retain their abilities. The embedded community edition and the Wiki’s local collection/share state are independent; original account, cloud and ranking fixes do not automatically apply to them. Original source tests use isolated mocks, not real player accounts.

Arceus Plates and Judgment damage scoring

Original rules at d567c6da: Judgment Arceus is invincible but takes damage credit. Its random Plate is one of 17 non-Normal types (1/17 each). Auto-targeting prefers living legendary bosses; area attacks can still hit Arceus. Credit multiplier = 0.05/(1+arena seconds/150), rounded per hit with a minimum of 1. It loses no HP and is immune to status; Hex receives no status bonus. Playable and ordinary-rift Arceus remain separate encounters.

Scroll sideways to read every column.

Arceus Plate / defensive typeTypeProbability
Flame PlateFire1 / 17
Splash PlateWater1 / 17
Zap PlateElectric1 / 17
Meadow PlateGrass1 / 17
Icicle PlateIce1 / 17
Fist PlateFighting1 / 17
Toxic PlatePoison1 / 17
Earth PlateGround1 / 17
Sky PlateFlying1 / 17
Mind PlatePsychic1 / 17
Insect PlateBug1 / 17
Stone PlateRock1 / 17
Spooky PlateGhost1 / 17
Draco PlateDragon1 / 17
Dread PlateDark1 / 17
Iron PlateSteel1 / 17
Pixie PlateFairy1 / 17

Legendary damage growth

Judgment legends grow HP ×1.25 and contact/projectile damage ×1.15 per spawn, starting at index 0. Burn ticks every 0.5 s for 3 s; poison every 0.6 s for 4 s. On these legends, either deals round(1.5 × stacks), minimum 1 per nonzero tick, rather than ordinary HP-based poison. They drop XP only, with no orbs. At game 35:00, item destruction waits for the current cast/next action, then warns for 1.6 s before unequipping. Select “already broken” only once that happens; collection ownership is retained.

Time and damage leaderboards

The original leaderboard now has independent time and Arceus-damage top-50 lists; each best can come from a different run. Damage has no per-Pokémon board; friends are filtered within the global damage top 50. Boards were reset to all4 and period suffix a; older results remain historical. Cache is 2 hours. Runs outside both all-time lists retain the 6-hour time-upload deferral; damage-only improvements outside both may not upload. The 45-minute cap was removed, while backend validation still caps time at 86400 s. Co-op damage is host-aggregated for the team. This does not reset this Wiki’s separate Challenge leaderboards.

Original and embedded edition

These additions apply to the pinned original release 1a52cc838c. The embedded community game uses its separate published rules snapshot: its Meteor Mash and legacy evolution names are retained by the Community model, and the new original-only Orbs, Plate scoring and item-break assumptions are not applied to it.

Tools

Related pages

Game data & sources

The linked game files show where these stats, costs and rules come from. Updates to the game may change them.

Data version: d567c6da

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