The event banner uses Ghost-type Pokémon from every region that have game sprites, split by their existing rarity. It is internal banner 10, not a tenth generation. It has independent pity[10], fixed 2% shiny rolls and no Shiny Charm, so collection completion cannot raise it to 4%. Rarity rates remain 45/30/17/6.5/1.5%; the 70th pull without a five-star forces five-star and each ten-pull guarantees at least four-star. An empty rarity falls back in order 0, −1, +1, −2, +2, −3, +3, −4, +4. A hundred-pull is ten ten-pulls. Shiny duplicates reroll an unowned shiny in the same actual rarity pool; if all are owned, the result becomes normal. The nine regular regional banners and their charms remain separate.

Account pulls require a connection

From the original 4 November update, a signed-in cloud account sends its pull to the original account service. If you are offline or that request fails, the client reports an error and does not silently perform a local pull. Guest pulls still use the local algorithm. The official notice says ordinary gameplay and the shop are unchanged; this connection requirement concerns account pulls, not every offline action.

Check the active banner and enough tickets first. The client locks the pull button while processing, waits for an outstanding save and reuses one operation ID during retries. A revision conflict merges the returned save and retries with a new revision, up to four loop attempts; a transport failure only gets an initial retry, not four guaranteed network retries. Closed banner, insufficient tickets, offline and general failure are separate outcomes. A successful response supplies canonical coins, both ticket balances, ledger, collection, shinies, banner pity and total pulls before the result animation.

After a timeout, reconnect and let the same account sync; inspect its actual tickets, collection and pity before trying again. A missing response does not prove the server never processed the pull or guarantee a refund. Do not clear storage or edit signed copies to repair it. The published local probability, pity, ten/100-pull costs, duplicate refunds and shiny formulas are unchanged in this client snapshot. Wiki calculators remain planning tools: enter the latest confirmed account values; they cannot execute, restore or certify a real server pull.

Spooky Night: its own pool and pity

The event banner uses Ghost-type Pokémon from every region that have game sprites, split by their existing rarity. It is internal banner 10, not a tenth generation. It has independent pity[10], fixed 2% shiny rolls and no Shiny Charm, so collection completion cannot raise it to 4%. Rarity rates remain 45/30/17/6.5/1.5%; the 70th pull without a five-star forces five-star and each ten-pull guarantees at least four-star. An empty rarity falls back in order 0, −1, +1, −2, +2, −3, +3, −4, +4. A hundred-pull is ten ten-pulls. Shiny duplicates reroll an unowned shiny in the same actual rarity pool; if all are owned, the result becomes normal. The nine regular regional banners and their charms remain separate.

Original source preview · spoilers

Original d667c216 extends Halloween to October 30–November 2 inclusive in Europe/Madrid, ending November 3 at 00:00. In 2026: October 29 at 23:00 through November 2 at 23:00 UTC. The same window covers the map, candy shop and witch skins, Ghost banner and great Gengar. This is the scheduled original-game window, not proof that the event is active now; the source preview below describes its rewards.

Server clock and run boundaries

The original reads the Date header of version.json on load and every 15 minutes, then advances it with performance.now. Without that server reference the event stays off. Changing the device date does not unlock it. The menu checks date changes at most every 10 seconds and shows a countdown from 14 days before the event. A run keeps its starting event flag; in co-op the host supplies it. Public dev URLs cannot force Halloween. This Wiki's tools are explicit scenarios and do not query that eligibility clock.

Spooky Night: its own pool and pity

Scroll sideways to read every column.

★Pokémon
1Gastly · Shedinja · Shuppet · Duskull · Yamask · Litwick · Golett · Phantump · Sinistea · Dreepy · Bramblin · Greavard · Poltchageist
2Haunter · Sableye · Drifloon · Lampent · Honedge · Pumpkaboo · Sandygast
3Misdreavus · Banette · Dusclops · Spiritomb · Froslass · Rotom · Cofagrigus · Golurk · Doublade · Trevenant · Gourgeist · Palossand · Mimikyu · Runerigus · Drakloak · Houndstone
4Gengar · Drifblim · Mismagius · Dusknoir · Chandelure · Aegislash · Decidueye · Dhelmise · Blacephalon · Polteageist · Cursola · Basculegion · Skeledirge · Ceruledge · Annihilape · Flutter Mane · Gholdengo · Sinistcha
5Giratina · Hoopa · Lunala · Marshadow · Dragapult · Spectrier

Tools

Related pages

Game data & sources

The linked game files show where these stats, costs and rules come from. Updates to the game may change them.

Data version: d567c6da

Data version →