#911 · Skeledirge · 4★ · Paldea

Skeledirge

117HP
×1.31Attack multiplier
106Movement speed

How to unlock

Use the matching region banner. Rarity pity guarantees a tier, not this specific Pokémon.

How to unlockDetailsWhat to do
Starter selectionNoThis route does not apply to this Pokémon in the current version.
Region gachaYesPull its matching region banner. The rarity roll and uniform species selection both matter; use the target-species calculator.
Rescue eventNoThis route does not apply to this Pokémon in the current version.
Wild shiny collectionYesDefeat an eligible shiny wild or ordinary Boss version. The shiny and its normal version are added to the collection; an ordinary non-shiny defeat does not unlock it.
Rift encounterNoThis route does not apply to this Pokémon in the current version.
Shiny rift collectionNoThis route does not apply to this Pokémon in the current version.

Starting move

Ember · Projectile · Damage 18 · 0.52 s

Only the selected slot attacks. Bonded moves in that slot can fire together.

Move evolution: Fire Blast · Power

Learnable moves

Normal moves and moves matching this Pokémon’s types are available in its run pool.

MovesTypesAttack behaviorDamageCooldownMove evolution
TackleNormalMelee arc160.5 sTake Down · Vigor
Quick AttackNormalDash200.75 sExtreme Speed · Sprint
Swords DanceNormalSupport buff0.130.85 s—
AgilityNormalSupport buff0.10.85 s—
HardenNormalSupport buff0.070.85 s—
Body SlamNormalMelee arc360.95 sGiga Impact · Power
Hyper VoiceNormalRadial burst121.15 sUproar · Reflexes
SubstituteNormalTurret144 sDouble Team · Armor
EmberFireProjectile180.52 sFire Blast · Power
FlamethrowerFireCone spray70.7 sOverheat · Reflexes
Fire SpinFireOrbit140.3 sSacred Fire · Synthesis
Heat WaveFireRadial burst131.25 sEruption · Vigor
Will-O-WispFireTurret153.5 sInferno · Reflexes
Flame WheelFireDamage trail100.28 sFlare Blitz · Sprint
LickGhostMelee arc140.48 sShadow Punch · Power
Shadow BallGhostProjectile190.66 sPhantom Force · Reflexes
HexGhostChain170.9 sPoltergeist · Magnet

Build direction

Skeledirge starts with Ember, a Projectile attack. Build the early run around this actual starting behavior, then choose alternatives from its legal pool.

Start at range and align enemies for the projectile path. Projectile count is emitted shots, not guaranteed hits on a boss.

Strengths & limits from its stats

Base HP 117 versus dataset median 99; movement 106 versus 105; attack multiplier ×1.31 versus ×1.17. Medians use all 966 entries and describe base stats, not win rates.

Its HP is at or above the dataset median, giving a larger base health buffer than lower-HP entries; this does not remove type weaknesses or incoming warnings.

Movement is at or above the median, which helps repositioning under equal modifiers. Liquids, snow and traps can still reduce effective speed.

Move choices & active slots

Its regular learn pool contains 17 moves across 10 behavior families. Choose a different behavior or attack type for a real target problem; learning extra ordinary slots does not add simultaneous damage.

For a different damage pattern, inspect Flamethrower / Fire Spin. These are legal alternatives from its pool; compare their level, evolution and target conditions before replacing the active attack.

Upgrade & evolution route

A practical first budget shortlist is Reflexes / Critical Hit, based on the stat comparison above. Compare costs and your actual failure point; these are recommendations, not a universally optimal purchase order. Permanent levels belong to this Pokémon.

For Ember → Fire Blast, reach move level 5, take the Power card in this run and select the evolution offer. Buying a similarly named permanent upgrade does not satisfy that condition.

This analysis is derived from the displayed source stats and combat rules. It does not claim playtesting, measured win rate or guaranteed run length.

Plan a build

In-game stats, not main-series battle stats.

Only the selected slot attacks. Bonded moves in that slot can fire together.

Shiny

ShinyDetails
Shiny sprite availableYes
Eligible wild generation1/4,096
Gacha generation1/100

These are generation odds for an eligible source, not a guaranteed capture. A wild or rift shiny must be defeated to join the collection; gacha also applies its collected-shiny re-selection rule.