Compare this game’s attack-type effectiveness against one or two defending types, with optional weather. PokéSurvivor softens the main-series chart rather than using its original immunity values.
What to do
- Choose the attack type and defending types.
- Select weather and current intensity.
- Compare alternative attacks using the displayed multiplier.
Numbers & conditions
Super-effective ×1.6, resistance ×0.6, former immunity ×0.3. Multiply dual types and clamp to [0.3,2.4]. Fire against Grass/Bug becomes 2.4; Electric against Ground becomes 0.3 before weather.
Common mistakes
The multiplier is not damage by itself. Apply player stats, move behavior and other effects separately; terrain slow is not an attack-type multiplier.
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/data/types.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/systems/weather.js