Guide updated
28 minutes and the Judgment at 30
New rifts stop at 28:00. At 30:00, Arceus takes the run into the Ruins of Judgment. Arceus is invincible; dodge its warnings and contact instead of trying to kill it. A current rift arena can delay the transition until you return.
During the fight, legendaries join at 5-second intervals and each successive one doubles the previous HP and damage scale. These Judgment enemies give XP but no coins, tickets or held items. Ordinary enemies, random events and new rifts stop. Finish ordinary rift rewards and Bonds before 28:00.
The October 12 version used extra-time scaling after 60 minutes. The October 13 Judgment update removed that rule. The older formula remains in the dated update history; it is not the current long-run model.
What to do
- Identify support and warning behaviors before choosing a route.
- Compare the current tier in the timeline.
Numbers & conditions
Ordinary tiers begin at 0/70/160/260/380/500 seconds. Before the Judgment, normal HP uses 1+t/95, damage 1+t/420 and speed 1+min(0.35,t/1400), with t in seconds. No old overtime multiplier applies; normal spawns stop when the Judgment takes over.
Common mistakes
Use the source version shown on this page when comparing old screenshots or guides.
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/enemies.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/judgment.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/rift.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/achievements.js