Homing projectile · Ice · Physical · Only the selected slot attacks. Bonded moves in that slot can fire together.
Attack behavior diagram
Details
Projectiles steer toward a target. Count is emitted projectiles; a hit still needs contact.
Level-up card effects
| Levels | Effect |
|---|---|
| 2 | Count +1 · Spread ×1.3 |
| 3 | Damage ×1.45 |
| 4 | Cooldown ×0.75 |
| 5 | Count +1 · Damage ×1.4 |
Levels
These are the initialized move parameters at each level, before player upgrades, type effectiveness and weather. Damage is per hit, not universal single-target DPS. Full-circle arcs display as 360°.
| Levels | Damage per hit | Activation interval | Projectile / object count | Projectile speed | Projectile lifetime | Spread parameter | Projectile radius | Homing strength |
|---|---|---|---|---|---|---|---|---|
| 1 | 9 | 0.32 s | 1 | 380 world units/s | 1.5 s | 0.12 rad | 6 | 7 |
| 2 | 9 | 0.32 s | 2 | 380 world units/s | 1.5 s | 0.156 rad | 6 | 7 |
| 3 | 13.05 | 0.32 s | 2 | 380 world units/s | 1.5 s | 0.156 rad | 6 | 7 |
| 4 | 13.05 | 0.24 s | 2 | 380 world units/s | 1.5 s | 0.156 rad | 6 | 7 |
| 5 | 18.27 | 0.24 s | 3 | 380 world units/s | 1.5 s | 0.156 rad | 6 | 7 |
Move evolution
Reach the move’s maximum level, take its required stat card during this run, then choose its evolution card. Permanent upgrades do not substitute for that card.
| Damage per hit | Activation interval | Projectile / object count | Projectile speed | Projectile lifetime | Spread parameter | Projectile radius | Homing strength |
|---|---|---|---|---|---|---|---|
| 32.886 | 0.24 s | 5 | 380 world units/s | 1.5 s | 0.187 rad | 7.8 | 7 |
Learnable moves
| Pokémon | Types | Attack multiplier | Starting move |
|---|---|---|---|
| Dewgong | Water / Ice | ×1.08 | Water Gun |
| Cloyster | Water / Ice | ×1.22 | Water Gun |
| Jynx | Ice / Psychic | ×1.33 | Ice Beam |
| Lapras | Water / Ice | ×1.17 | Water Gun |
| Articuno | Ice / Flying | ×1.22 | Ice Beam |
| Sneasel | Dark / Ice | ×1.22 | Bite |
| Swinub | Ice / Ground | ×0.97 | Ice Beam |
| Piloswine | Ice / Ground | ×1.25 | Ice Beam |
| Delibird | Ice / Flying | ×1.06 | Ice Beam |
| Smoochum | Ice / Psychic | ×1.17 | Ice Beam |
| Snorunt | Ice | ×0.97 | Ice Beam |
| Glalie | Ice | ×1.14 | Ice Beam |
| Spheal | Ice / Water | ×1 | Ice Beam |
| Sealeo | Ice / Water | ×1.11 | Ice Beam |
| Walrein | Ice / Water | ×1.22 | Ice Beam |
| Regice | Ice | ×1.25 | Ice Beam |
| Snover | Grass / Ice | ×1.04 | Vine Whip |
| Abomasnow | Grass / Ice | ×1.21 | Vine Whip |
| Weavile | Dark / Ice | ×1.36 | Bite |
| Glaceon | Ice | ×1.42 | Ice Beam |
| Mamoswine | Ice / Ground | ×1.42 | Ice Beam |
| Froslass | Ice / Ghost | ×1.14 | Ice Beam |
| Vanillite | Ice | ×1.06 | Ice Beam |
| Vanillish | Ice | ×1.14 | Ice Beam |
| Vanilluxe | Ice | ×1.31 | Ice Beam |
| Cubchoo | Ice | ×1.08 | Ice Beam |
| Beartic | Ice | ×1.42 | Ice Beam |
| Cryogonal | Ice | ×1.22 | Ice Beam |
| Kyurem | Dragon / Ice | ×1.42 | Dragon Rage |
| Amaura | Rock / Ice | ×1.07 | Rock Throw |
| Aurorus | Rock / Ice | ×1.24 | Rock Throw |
| Bergmite | Ice | ×1.08 | Ice Beam |
| Avalugg | Ice | ×1.34 | Ice Beam |
| Crabominable | Fighting / Ice | ×1.43 | Karate Chop |
| Snom | Ice / Bug | ×0.95 | Ice Beam |
| Frosmoth | Ice / Bug | ×1.39 | Ice Beam |
| Eiscue | Ice | ×1.14 | Ice Beam |
| Arctozolt | Electric / Ice | ×1.25 | Thunder Shock |
| Arctovish | Water / Ice | ×1.2 | Water Gun |
| Glastrier | Ice | ×1.5 | Ice Beam |
| Cetoddle | Ice | ×1.07 | Ice Beam |
| Cetitan | Ice | ×1.32 | Ice Beam |
| Iron Bundle | Ice / Water | ×1.38 | Ice Beam |
| Frigibax | Dragon / Ice | ×1.11 | Dragon Rage |
| Arctibax | Dragon / Ice | ×1.22 | Dragon Rage |
| Baxcalibur | Dragon / Ice | ×1.5 | Dragon Rage |
Current evolved attacks
All 97 original evolved moves now display their base localized name followed by “ +”. Requirements and evolution modifiers stay the same; previous names remain searchable aliases. Meteor Mash is now damage 24, radius 48 and knockback 70 (previously 34/54/80); cooldown 1.4 s and count 2 are unchanged. Every level and evolved output is calculated from this updated base.
Original and embedded edition
These additions apply to the pinned original release 1a52cc838c. The embedded community game uses its separate published rules snapshot: its Meteor Mash and legacy evolution names are retained by the Community model, and the new original-only Orbs, Plate scoring and item-break assumptions are not applied to it.
Current original category
Physical · d567c6da · 2026-10-20
Uses physical Attack against the target’s Defense. Physical Attack support applies; Special Attack support does not.
These figures describe the cited original-source snapshot. The embedded community edition has its own release; consult its version notes for adapted rules.
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: d567c6da
Data version →