BUILD DECISIONS

Play Rough: evolution and compatible Pokémon

How this comparison works ↗

Original game · d567c6da

Upgrade recipe

Play Rough L5 + Power this run + one gold evolution choice → Play Rough +.

  1. Play Rough · L5
  2. Power ×1
  3. Separate gold evolution choices ×1
  4. Play Rough +

Still needed: 4 level upgrades · run card needed · gold choice not entered.

Permanent upgrades do not replace the run card. Each evolved move consumes its own gold choice; a ready recipe does not guarantee an offer.

Max level → evolution, with the same Pokémon and resource modifiers

Damage per second: 151.11 → 288.89 · Base power / support per stack: 54.6 → 103.74 · Activation interval: 0.45 → 0.45 s · Emitted count: 1 → 1

The extra max-level + card row and evolution row share the required run card. They show a target after the displayed requirements are met, without adding cards or a gold choice to your current inputs.

Original values and unitsL5Play Rough +
Damage per hit54.6103.74
Radius / reach78.75102.38
Attack arc22.5202.5
Every level and the evolution change
Move levelBase power / support per stackActivation interval (s)Emitted countPierces / bouncesMaximum stacksDuration (s)Damage per hitDamage per second
L1260.610 / 0——3050
L236.40.610 / 0——4168.33
L336.40.610 / 0——4168.33
L436.40.4510 / 0——4191.11
L554.60.4510 / 0——62137.78
L5 + Power54.60.4510 / 0——68151.11
Play Rough + ✦103.740.4510 / 0——130288.89

More projectiles or contacts increase potential coverage. Single-target damage uses only the hits and uptime you enter.

Adjust this run +

Changing species resets species-specific moves, TM teaching and traits. Shared resource and target inputs remain. Candidate links always carry that candidate’s legal context.

Which compatible Pokémon already learned this TM?

Only selected species are treated as taught. Unselected TM-only candidates stay unavailable; no TM or purchase is granted automatically.

Enter only moves, cards and Bonds already obtained. A stage label does not supply missing resources. Traits are entered conditions; select the nature and ability you actually have.

Move 1
Cards taken this run · Permanent upgrades · Permanently taught TMs
Calculation conditions

Top 5 legal fits for these resources

Conditional strategy score, not measured win rate. Each candidate uses only this move (plus one legal matching L1 attack for support); cards, equipment, nature, targets and version stay the same. A selected ability applies only to species with that ability.

62 legal candidates · 0 TM-only candidates still need teaching.

  1. Xerneas72.02 Strategy score

    Natural pool or default starter

    Damage per second: 73.33With maintained support: 73.33Damage per enemy hit: 69.04Earned Bonds: 0Resource cost: 0

    Nature: Hardy · ability: None. Purchase/roll ownership is entered, not assumed purchased.

  2. Zacian68.79 Strategy score

    Natural pool or default starter

    Damage per second: 70With maintained support: 70Damage per enemy hit: 64.58Earned Bonds: 0Resource cost: 0

    Nature: Hardy · ability: None. Purchase/roll ownership is entered, not assumed purchased.

  3. Granbull67.32 Strategy score

    Natural pool or default starter

    Damage per second: 70With maintained support: 70Damage per enemy hit: 75Earned Bonds: 0Resource cost: 0

    Nature: Hardy · ability: None. Purchase/roll ownership is entered, not assumed purchased.

  4. Iron Valiant61.23 Strategy score

    Natural pool or default starter

    Damage per second: 61.67With maintained support: 61.67Damage per enemy hit: 70.36Earned Bonds: 0Resource cost: 0

    Nature: Hardy · ability: None. Purchase/roll ownership is entered, not assumed purchased.

  5. Tapu Bulu60.55 Strategy score

    Natural pool or default starter

    Damage per second: 61.67With maintained support: 61.67Damage per enemy hit: 64.58Earned Bonds: 0Resource cost: 0

    Nature: Hardy · ability: None. Purchase/roll ownership is entered, not assumed purchased.

All default starters (0)
PokémonLearning relation
All TM-only additional learners (109)

Only selected species are treated as taught. Unselected TM-only candidates stay unavailable; no TM or purchase is granted automatically.

Permanently taught TMs ↗
PokémonLearning relation
PikachuRequires permanent teaching before this move is legal; catalog price 840.
RaichuRequires permanent teaching before this move is legal; catalog price 840.
MeowthRequires permanent teaching before this move is legal; catalog price 840.
PersianRequires permanent teaching before this move is legal; catalog price 840.
GrowlitheRequires permanent teaching before this move is legal; catalog price 840.
ArcanineRequires permanent teaching before this move is legal; catalog price 840.
PonytaRequires permanent teaching before this move is legal; catalog price 840.
RapidashRequires permanent teaching before this move is legal; catalog price 840.
DewgongRequires permanent teaching before this move is legal; catalog price 840.
MewRequires permanent teaching before this move is legal; catalog price 840.
CyndaquilRequires permanent teaching before this move is legal; catalog price 840.
QuilavaRequires permanent teaching before this move is legal; catalog price 840.
TyphlosionRequires permanent teaching before this move is legal; catalog price 840.
SentretRequires permanent teaching before this move is legal; catalog price 840.
FurretRequires permanent teaching before this move is legal; catalog price 840.
PichuRequires permanent teaching before this move is legal; catalog price 840.
BellossomRequires permanent teaching before this move is legal; catalog price 840.
TeddiursaRequires permanent teaching before this move is legal; catalog price 840.
UrsaringRequires permanent teaching before this move is legal; catalog price 840.
PhanpyRequires permanent teaching before this move is legal; catalog price 840.
DonphanRequires permanent teaching before this move is legal; catalog price 840.
MiltankRequires permanent teaching before this move is legal; catalog price 840.
PoochyenaRequires permanent teaching before this move is legal; catalog price 840.
MightyenaRequires permanent teaching before this move is legal; catalog price 840.
LinooneRequires permanent teaching before this move is legal; catalog price 840.
SlakothRequires permanent teaching before this move is legal; catalog price 840.
VigorothRequires permanent teaching before this move is legal; catalog price 840.
SlakingRequires permanent teaching before this move is legal; catalog price 840.
PlusleRequires permanent teaching before this move is legal; catalog price 840.
MinunRequires permanent teaching before this move is legal; catalog price 840.
VolbeatRequires permanent teaching before this move is legal; catalog price 840.
IllumiseRequires permanent teaching before this move is legal; catalog price 840.
SwabluRequires permanent teaching before this move is legal; catalog price 840.
AltariaRequires permanent teaching before this move is legal; catalog price 840.
AbsolRequires permanent teaching before this move is legal; catalog price 840.
JirachiRequires permanent teaching before this move is legal; catalog price 840.
ShinxRequires permanent teaching before this move is legal; catalog price 840.
LuxioRequires permanent teaching before this move is legal; catalog price 840.
LuxrayRequires permanent teaching before this move is legal; catalog price 840.
PachirisuRequires permanent teaching before this move is legal; catalog price 840.
CherrimRequires permanent teaching before this move is legal; catalog price 840.
BunearyRequires permanent teaching before this move is legal; catalog price 840.
LopunnyRequires permanent teaching before this move is legal; catalog price 840.
StunkyRequires permanent teaching before this move is legal; catalog price 840.
SkuntankRequires permanent teaching before this move is legal; catalog price 840.
UxieRequires permanent teaching before this move is legal; catalog price 840.
MespritRequires permanent teaching before this move is legal; catalog price 840.
AzelfRequires permanent teaching before this move is legal; catalog price 840.
ShayminRequires permanent teaching before this move is legal; catalog price 840.
LillipupRequires permanent teaching before this move is legal; catalog price 840.
HerdierRequires permanent teaching before this move is legal; catalog price 840.
StoutlandRequires permanent teaching before this move is legal; catalog price 840.
PurrloinRequires permanent teaching before this move is legal; catalog price 840.
LiepardRequires permanent teaching before this move is legal; catalog price 840.
MinccinoRequires permanent teaching before this move is legal; catalog price 840.
CinccinoRequires permanent teaching before this move is legal; catalog price 840.
DeerlingRequires permanent teaching before this move is legal; catalog price 840.
SawsbuckRequires permanent teaching before this move is legal; catalog price 840.
AlomomolaRequires permanent teaching before this move is legal; catalog price 840.
CubchooRequires permanent teaching before this move is legal; catalog price 840.
BearticRequires permanent teaching before this move is legal; catalog price 840.
MeloettaRequires permanent teaching before this move is legal; catalog price 840.
SkiddoRequires permanent teaching before this move is legal; catalog price 840.
GogoatRequires permanent teaching before this move is legal; catalog price 840.
EspurrRequires permanent teaching before this move is legal; catalog price 840.
MeowsticRequires permanent teaching before this move is legal; catalog price 840.
SkrelpRequires permanent teaching before this move is legal; catalog price 840.
DragalgeRequires permanent teaching before this move is legal; catalog price 840.
TyruntRequires permanent teaching before this move is legal; catalog price 840.
TyrantrumRequires permanent teaching before this move is legal; catalog price 840.
PopplioRequires permanent teaching before this move is legal; catalog price 840.
BrionneRequires permanent teaching before this move is legal; catalog price 840.
RockruffRequires permanent teaching before this move is legal; catalog price 840.
LycanrocRequires permanent teaching before this move is legal; catalog price 840.
BounsweetRequires permanent teaching before this move is legal; catalog price 840.
SteeneeRequires permanent teaching before this move is legal; catalog price 840.
TsareenaRequires permanent teaching before this move is legal; catalog price 840.
KomalaRequires permanent teaching before this move is legal; catalog price 840.
DrampaRequires permanent teaching before this move is legal; catalog price 840.
ZeraoraRequires permanent teaching before this move is legal; catalog price 840.
NickitRequires permanent teaching before this move is legal; catalog price 840.
ThievulRequires permanent teaching before this move is legal; catalog price 840.
YamperRequires permanent teaching before this move is legal; catalog price 840.
BoltundRequires permanent teaching before this move is legal; catalog price 840.
HatennaRequires permanent teaching before this move is legal; catalog price 840.
HattremRequires permanent teaching before this move is legal; catalog price 840.
PerrserkerRequires permanent teaching before this move is legal; catalog price 840.
FrosmothRequires permanent teaching before this move is legal; catalog price 840.
IndeedeeRequires permanent teaching before this move is legal; catalog price 840.
ZamazentaRequires permanent teaching before this move is legal; catalog price 840.
UrsalunaRequires permanent teaching before this move is legal; catalog price 840.
SprigatitoRequires permanent teaching before this move is legal; catalog price 840.
FloragatoRequires permanent teaching before this move is legal; catalog price 840.
MeowscaradaRequires permanent teaching before this move is legal; catalog price 840.
LechonkRequires permanent teaching before this move is legal; catalog price 840.
OinkologneRequires permanent teaching before this move is legal; catalog price 840.
PawmiRequires permanent teaching before this move is legal; catalog price 840.
PawmoRequires permanent teaching before this move is legal; catalog price 840.
PawmotRequires permanent teaching before this move is legal; catalog price 840.
TandemausRequires permanent teaching before this move is legal; catalog price 840.
MausholdRequires permanent teaching before this move is legal; catalog price 840.
GreavardRequires permanent teaching before this move is legal; catalog price 840.
HoundstoneRequires permanent teaching before this move is legal; catalog price 840.
CetoddleRequires permanent teaching before this move is legal; catalog price 840.
CetitanRequires permanent teaching before this move is legal; catalog price 840.
Great TuskRequires permanent teaching before this move is legal; catalog price 840.
Iron BundleRequires permanent teaching before this move is legal; catalog price 840.
Iron HandsRequires permanent teaching before this move is legal; catalog price 840.
OgerponRequires permanent teaching before this move is legal; catalog price 840.
Current reference build
Legal with the entered resourcesOriginal game · d567c6da

Use Play Rough together in group 1, with the resources listed below.

Game edition: Original game. Execution rules: 5c97df2e.

  • Bonds required 0 · Earned Bonds 0
  • Separate gold evolution choices 0
  • Cards taken this run No run cards required
  • Held item No held item assumed
  • Permanent upgrades No permanent purchases assumed
50Damage per secondCurrent stacks
50With maintained supportSupport gain: 0 DPS
0 /sHP regenerated per second
87.68Damage per enemy hit

DPS uses the entered contacts and target availability. Extra projectiles do not guarantee extra hits on one target. Only the support stacks entered as currently active are applied.

Upgrade order and alternatives
  1. Play Rough: level 1 → 5, obtain Power, then select its separate gold evolution.

Until the missing resources are obtained, keep the real starting move Fairy Wind at level 1 with 0 Bonds.

Move-level growth at the same conditions

Compare damage at each move level with the same Pokémon, ability and enemy. The final row shows the evolved attack.

L1L2L3L4L5
Move levelDamage per hitDamage per second
13050
24168.33
34168.33
44191.11
562137.78
Play Rough + ✦118262.22

Maximum level → evolved, at the same conditions: 137.78 → 262.22 DPS. Play Rough: level 5 → 5, obtain Power, then select its separate gold evolution.

Original values and units
MoveDamage per hitActivation intervalDamage per secondPotential emitted output
Play Rough300.6 s5049.4

Separate status damage: 0 DPS · Status DPS after one modeled group contact: 0 DPS

Burn and poison are shown separately. Shared stack limits prevent counting the same status once per move. This plan assumes the listed support stays active. Downtime or switching groups can reduce the benefit.

  • Inputs without a complete version use the displayed rules. Check the edition and build before comparing.

A playful but very strong attack in an arc.

Melee arc · Fairy · Physical · Only the selected slot attacks. Bonded moves in that slot can fire together.

Attack behavior diagram

Attack behavior diagram: A nearby arc in the attack directionSchematic, not a collision simulation. Symbols and distances illustrate behavior; the values below are game data.PlayerTargetEffect area
A nearby arc in the attack direction

Radius: 63 · Knockback strength: 60

Schematic, not a collision simulation. Symbols and distances illustrate behavior; the values below are game data.

Level-up card effects

LevelsEffect
2Damage ×1.4
3Radius ×1.25
4Cooldown ×0.75
5Attack arc ×9 · Damage ×1.5

Levels

These are the initialized move parameters at each level, before player upgrades, type effectiveness and weather. Damage is per hit, not universal single-target DPS. Full-circle arcs display as 360°.

LevelsDamage per hitActivation intervalRadius / reachAttack arcKnockback impulse
1260.6 s63143.24°60
236.40.6 s63143.24°60
336.40.6 s78.75143.24°60
436.40.45 s78.75143.24°60
554.60.45 s78.75360°60

Move evolution

Reach the move’s maximum level, take its required stat card during this run, then choose its evolution card. Permanent upgrades do not substitute for that card.

Play Rough + · 5 · Power
Damage per hitActivation intervalRadius / reachAttack arcKnockback impulse
103.740.45 s102.375360°60

Learnable moves

PokémonTypesAttack multiplierStarting move
ClefairyFairy×1.03Fairy Wind
ClefableFairy×1.22Fairy Wind
JigglypuffNormal / Fairy×0.95Tackle
WigglytuffNormal / Fairy×1.17Tackle
Mr. MimePsychic / Fairy×1.25Confusion
CleffaFairy×0.95Fairy Wind
IgglybuffNormal / Fairy×0.92Tackle
TogepiFairy×0.92Fairy Wind
TogeticFairy / Flying×1.14Fairy Wind
MarillWater / Fairy×0.81Water Gun
AzumarillWater / Fairy×1.03Water Gun
SnubbullFairy×1.14Fairy Wind
GranbullFairy×1.36Fairy Wind
RaltsPsychic / Fairy×0.95Confusion
KirliaPsychic / Fairy×1.06Confusion
GardevoirPsychic / Fairy×1.39Confusion
AzurillNormal / Fairy×0.81Tackle
MawileSteel / Fairy×1.17Metal Claw
Mime Jr.Psychic / Fairy×1.08Confusion
TogekissFairy / Flying×1.36Fairy Wind
CottoneeGrass / Fairy×0.9Vine Whip
WhimsicottGrass / Fairy×1.12Vine Whip
FlabébéFairy×1.04Fairy Wind
FloetteFairy×1.11Fairy Wind
FlorgesFairy×1.32Fairy Wind
SpritzeeFairy×1.05Fairy Wind
SwirlixFairy×1.02Fairy Wind
SlurpuffFairy×1.17Fairy Wind
SylveonFairy×1.31Fairy Wind
DedenneElectric / Fairy×1.15Thunder Shock
CarbinkRock / Fairy×0.97Rock Throw
KlefkiSteel / Fairy×1.14Metal Claw
XerneasFairy×1.42Fairy Wind
DiancieRock / Fairy×1.25Rock Throw
PrimarinaWater / Fairy×1.39Water Gun
CutieflyBug / Fairy×1Bug Bite
RibombeeBug / Fairy×1.22Bug Bite
MorelullGrass / Fairy×1.06Vine Whip
ComfeyFairy×1.15Fairy Wind
MimikyuGhost / Fairy×1.2Shadow Ball
Tapu KokoElectric / Fairy×1.33Thunder Shock
Tapu LelePsychic / Fairy×1.42Confusion
Tapu BuluGrass / Fairy×1.42Vine Whip
Tapu FiniWater / Fairy×1.22Water Gun
MagearnaSteel / Fairy×1.42Metal Claw
HatterenePsychic / Fairy×1.45Confusion
ImpidimpDark / Fairy×1Bite
MorgremDark / Fairy×1.11Bite
GrimmsnarlDark / Fairy×1.36Bite
MilceryFairy×0.97Fairy Wind
AlcremieFairy×1.31Fairy Wind
ZacianFairy×1.36Fairy Wind
EnamorusFairy / Flying×1.44Fairy Wind
FidoughFairy×1Fairy Wind
DachsbunFairy×1.14Fairy Wind
TinkatinkFairy / Steel×0.95Fairy Wind
TinkatuffFairy / Steel×1Fairy Wind
TinkatonFairy / Steel×1.11Fairy Wind
Scream TailFairy / Psychic×1.06Fairy Wind
Flutter ManeGhost / Fairy×1.44Shadow Ball
Iron ValiantFairy / Fighting×1.42Fairy Wind
FezandipitiPoison / Fairy×1.2Sludge

Current evolved attacks

All 97 original evolved moves now display their base localized name followed by “ +”. Requirements and evolution modifiers stay the same; previous names remain searchable aliases. Meteor Mash is now damage 24, radius 48 and knockback 70 (previously 34/54/80); cooldown 1.4 s and count 2 are unchanged. Every level and evolved output is calculated from this updated base.

Original and embedded edition

These additions apply to the pinned original release 1a52cc838c. The embedded community game uses its separate published rules snapshot: its Meteor Mash and legacy evolution names are retained by the Community model, and the new original-only Orbs, Plate scoring and item-break assumptions are not applied to it.

Current original category

Physical · d567c6da · 2026-10-20

Uses physical Attack against the target’s Defense. Physical Attack support applies; Special Attack support does not.

These figures describe the cited original-source snapshot. The embedded community edition has its own release; consult its version notes for adapted rules.

Game data & sources

The linked game files show where these stats, costs and rules come from. Updates to the game may change them.

Data version: d567c6da

Data version →

TM compatibility

Only the listed compatible, off-type TMs can add new moves. Type + Normal natural moves need no TM. Teaching consumes one unused TM permanently; known moves cannot be taught twice. Taught moves join level-up cards and non-buff starting choices. Compatibility alone does not mean already learned.

Abilities

HP, weather and target conditions are explicit inputs. Ability startup precedes cards/items. Frame-based random/proc effects are reported separately; sustained DPS still needs your hit/occupancy assumptions. Hustle expectation averages rounded weak/normal branches. Absorb/dodge grant 0.3s invulnerability; pure damage bypasses them.

Abilities