Permanent upgrades belong to each Pokémon. Spend on the partner you intend to use, compare total costs before purchasing and keep these upgrades separate from run-card evolution requirements.
What to do
- Choose your partner before opening upgrades.
- Enter current and target levels in the cost planner.
- For repeated contact damage compare HP, defense and regeneration.
- For damage bottlenecks compare attack, cooldown and critical chance.
- Review rerolls or bans only when card selection is the bottleneck.
Numbers & conditions
Cost(level)=round(base×growth^level/10)×10, rounding each purchase. HP levels 0→3 cost 60+80+110=250 coins and add 24 HP. Attack gives +4% per permanent level; critical gives +3 percentage points per level with ×1.5 critical damage.
Common mistakes
Adding rounded costs is different from rounding one aggregate expression. Buying permanent attack does not satisfy Ember’s in-run atk prerequisite.
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/data/upgrades.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/core/db.js