Online co-op supports up to four players through the original game’s cloud account and friends system. The host controls shared simulation and rift entry; teammates can revive a fallen partner by staying nearby.
What to do
- Sign in to the original game with the intended cloud account.
- Add friends by nickname and invite them to a room.
- Wait until the connection is established before starting.
- Keep the host’s game tab active.
- Revive safely by staying near a fallen teammate for 3 seconds.
Numbers & conditions
The player revive constant is 3 seconds. October 12 notes describe shared pauses during item and Bond choices and when the host changes tabs. Enemy HP and spawn behavior can scale with player count.
Common mistakes
Four players do not mean four ordinary slots on one player fire together. An embedded sign-in restriction is different from a failed network connection.
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/README.md
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/entities/player.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/data/changelog.js
- https://github.com/JPTER78/pokesurvivor/blob/89ee17ad60f0c9ccb516fc026b93d3c5e3f9f1f0/js/systems/rift.js