Guide updated
Boss warnings and dodge windows
Each boss selects four attacks: Slam plus Dash or Leap, and two ranged patterns. Below half HP it enrages: faster movement, most melee windups ×0.8, and occasional 0.3-second follow-up attacks. The table lists the available patterns, not seven attacks on every boss.
Scroll sideways to read every column.
| Possible attack | Before enrage → enraged / timing | Result / next action |
|---|---|---|
| Slam | 0.85 s; radius 96 + boss radius | Leave the circle around the boss. |
| Dash | 0.75 s; 330 world units / 0.32 s | Cross the aim line sideways during windup. |
| Leap | 0.5 + 0.65 s; radius 82 | Leave your marked old position. |
| Falling zones | 4 → 6; 1.05 s + 0.12 s per zone; radius 50 | Keep walking out of the next circle; check overlapping markers. |
| Beam fan | 3 → 5 beams; 1 s; length 400 / width 26 | Move into a gap perpendicular to the marked lanes. |
| Projectile fan | 7 → 9 shots; 0.5 s | Use gaps between shots; retreating on the center line follows the fan. |
| Projectile ring | 14 → 18 shots; 0.7 s | Maintain separation and pass through a gap after the release. |
Close range, far range and the next hit
Bosses alternate close and far movement modes rather than staying purely melee or ranged. Keep a wide escape route and attack when its warning commits to an old position. Walls may shield shots but also block your attacks or trap you. Arceus in Judgment is a separate invincible pursuer: do not apply an ordinary boss kill plan to it.
Try the explained example
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/entities/enemy.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/judgment.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/enemies.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/rift.js