#484 · Palkia · 5★ · Sinnoh

Palkia

110HP
×1.52Attack multiplier
120Movement speed

How to unlock

Use the matching region banner. Rarity pity guarantees a tier, not this specific Pokémon.

How to unlockDetailsWhat to do
Starter selectionNoThis route does not apply to this Pokémon in the current version.
Region gachaYesPull its matching region banner. The rarity roll and uniform species selection both matter; use the target-species calculator.
Rescue eventNoThis route does not apply to this Pokémon in the current version.
Wild shiny collectionNoThis route does not apply to this Pokémon in the current version.
Rift encounterYesWin its legendary arena to record the defeat and earn a Bond. A normal rift victory is separate from playable ownership.
Shiny rift collectionYesDefeat its shiny rift version to collect both shiny and normal variants. Arena selection, shiny generation and winning are separate conditions.
Normal rift victory grants playable ownershipNoUse its region gacha or defeat its shiny rift version to obtain playable ownership.

A rift victory, a defeat record and a playable collection unlock are separate events. Check the actual acquisition route.

Starting move

Water Gun · Projectile · Damage 14 · 0.44 s

Only the selected slot attacks. Bonded moves in that slot can fire together.

Move evolution: Scald · Power

Learnable moves

Normal moves and moves matching this Pokémon’s types are available in its run pool.

MovesTypesAttack behaviorDamageCooldownMove evolution
TackleNormalMelee arc160.5 sTake Down · Vigor
Quick AttackNormalDash200.75 sExtreme Speed · Sprint
Swords DanceNormalSupport buff0.130.85 s—
AgilityNormalSupport buff0.10.85 s—
HardenNormalSupport buff0.070.85 s—
Body SlamNormalMelee arc360.95 sGiga Impact · Power
Hyper VoiceNormalRadial burst121.15 sUproar · Reflexes
SubstituteNormalTurret144 sDouble Team · Armor
Water GunWaterProjectile140.44 sScald · Power
BubbleWaterRadial burst91 sSurf · Sprint
Hydro PumpWaterPiercing beam291.5 sHydro Cannon · Power
Aqua RingWaterSupport buff1.60.9 s—
Bubble BeamWaterCone spray60.65 sAqua Tail · Power
Dragon RageDragonPiercing beam241 sDraco Meteor · Power
Dragon DanceDragonSupport buff0.110.7 s—

Build direction

Palkia starts with Water Gun, a Projectile attack. Build the early run around this actual starting behavior, then choose alternatives from its legal pool.

Start at range and align enemies for the projectile path. Projectile count is emitted shots, not guaranteed hits on a boss.

Strengths & limits from its stats

Base HP 110 versus dataset median 99; movement 120 versus 105; attack multiplier ×1.52 versus ×1.17. Medians use all 966 entries and describe base stats, not win rates.

Its HP is at or above the dataset median, giving a larger base health buffer than lower-HP entries; this does not remove type weaknesses or incoming warnings.

Movement is at or above the median, which helps repositioning under equal modifiers. Liquids, snow and traps can still reduce effective speed.

Move choices & active slots

Its regular learn pool contains 15 moves across 8 behavior families. Choose a different behavior or attack type for a real target problem; learning extra ordinary slots does not add simultaneous damage.

For a different damage pattern, inspect Bubble / Hydro Pump. These are legal alternatives from its pool; compare their level, evolution and target conditions before replacing the active attack.

Upgrade & evolution route

A practical first budget shortlist is Reflexes / Critical Hit, based on the stat comparison above. Compare costs and your actual failure point; these are recommendations, not a universally optimal purchase order. Permanent levels belong to this Pokémon.

For Water Gun → Scald, reach move level 5, take the Power card in this run and select the evolution offer. Buying a similarly named permanent upgrade does not satisfy that condition.

This analysis is derived from the displayed source stats and combat rules. It does not claim playtesting, measured win rate or guaranteed run length.

Plan a build

In-game stats, not main-series battle stats.

Only the selected slot attacks. Bonded moves in that slot can fire together.

Shiny

ShinyDetails
Shiny sprite availableYes
Gacha generation1/100
Rift legendary selection1/512

These are generation odds for an eligible source, not a guaranteed capture. A wild or rift shiny must be defeated to join the collection; gacha also applies its collected-shiny re-selection rule.

Legendary rifts

After 75 seconds, valid checks occur every 30 seconds with 20%, 40%, 60%, 80% and 100% conditional chances. A live boss skips a check; existing portals and arenas also change eligibility.

Unbeaten legendaries have weight 4; beaten ones have weight 1. The selected legendary chooses one of its types for the arena.