Single matchups use 1.6, 0.6 or 0.3. Dual types multiply, with the result clamped between 0.3 and 2.4. Weather is a separate multiplier.

Types

Attack typeTarget typeEffect
GhostNormal×0.3
GhostFire×1
GhostWater×1
GhostGrass×1
GhostElectric×1
GhostIce×1
GhostFighting×1
GhostPoison×1
GhostGround×1
GhostFlying×1
GhostPsychic×1.6
GhostBug×1
GhostRock×1
GhostGhost×1.6
GhostDragon×1
GhostDark×0.6
GhostSteel×1
GhostFairy×1

Moves

MovesTypesAttack behaviorDamageCooldownMove evolution
LickGhostMelee arc140.48 sShadow Punch
Shadow BallGhostProjectile190.66 sPhantom Force
HexGhostChain170.9 sPoltergeist
Type Matchup Tool

Builds

An editable starting point: Blacephalon

Load this Pokémon with its real starting move, then choose upgrades and earned Bonds in the planner. This is an example, not a measured best build.

Load in planner

Pokémon

Game data & sources

The linked game files show where these stats, costs and rules come from. Updates to the game may change them.

Data version: 89ee17ad

Data version →