Single matchups use 1.6, 0.6 or 0.3. Dual types multiply, with the result clamped between 0.3 and 2.4. Weather is a separate multiplier.
Types
Moves
| Moves | Types | Attack behavior | Damage | Cooldown | Move evolution |
|---|---|---|---|---|---|
| Lick | Ghost | Melee arc | 14 | 0.48 s | Shadow Punch |
| Shadow Ball | Ghost | Projectile | 19 | 0.66 s | Phantom Force |
| Hex | Ghost | Chain | 17 | 0.9 s | Poltergeist |
Builds
An editable starting point: Blacephalon
Load this Pokémon with its real starting move, then choose upgrades and earned Bonds in the planner. This is an example, not a measured best build.
Load in plannerPokémon
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
Data version →

























































