Single matchups use 1.6, 0.6 or 0.3. Dual types multiply, with the result clamped between 0.3 and 2.4. Weather is a separate multiplier.
Types
Moves
| Moves | Types | Attack behavior | Damage | Cooldown | Move evolution |
|---|---|---|---|---|---|
| Bug Bite | Bug | Melee arc | 13 | 0.42 s | X-Scissor |
| String Shot | Bug | Mine | 14 | 1.1 s | Sticky Web |
| Bug Buzz | Bug | Persistent aura | 8 | 0.45 s | Swarm |
Builds
An editable starting point: Vikavolt
Load this Pokémon with its real starting move, then choose upgrades and earned Bonds in the planner. This is an example, not a measured best build.
Load in plannerPokémon
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: 89ee17ad
Data version →

















































































