Single matchups use 1.6, 0.6 or 0.3. Dual types multiply, with the result clamped between 0.3 and 2.4. Weather is a separate multiplier.
Types
Moves
| Moves | Types | Attack behavior | Damage | Cooldown | Move evolution |
|---|---|---|---|---|---|
| Metal Claw | Steel | Melee arc | 18 | 0.5 s | Iron Head |
| Flash Cannon | Steel | Piercing beam | 23 | 1.05 s | Steel Beam |
| Meteor Mash | Steel | Meteor | 34 | 1.4 s | Magnet Bomb |
Builds
An editable starting point: Kartana
Load this Pokémon with its real starting move, then choose upgrades and earned Bonds in the planner. This is an example, not a measured best build.
Load in plannerPokémon
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
Data version →


























































