Single matchups use 1.6, 0.6 or 0.3. Dual types multiply, with the result clamped between 0.3 and 2.4. Weather is a separate multiplier.

Types

Attack typeTarget typeEffect
SteelNormal×1
SteelFire×0.6
SteelWater×0.6
SteelGrass×1
SteelElectric×0.6
SteelIce×1.6
SteelFighting×1
SteelPoison×1
SteelGround×1
SteelFlying×1
SteelPsychic×1
SteelBug×1
SteelRock×1.6
SteelGhost×1
SteelDragon×1
SteelDark×1
SteelSteel×0.6
SteelFairy×1.6

Moves

MovesTypesAttack behaviorDamageCooldownMove evolution
Metal ClawSteelMelee arc180.5 sIron Head
Flash CannonSteelPiercing beam231.05 sSteel Beam
Meteor MashSteelMeteor341.4 sMagnet Bomb
Type Matchup Tool

Builds

An editable starting point: Kartana

Load this Pokémon with its real starting move, then choose upgrades and earned Bonds in the planner. This is an example, not a measured best build.

Load in planner

Pokémon

Game data & sources

The linked game files show where these stats, costs and rules come from. Updates to the game may change them.

Data version: a9b21f09

Data version →